v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:”Table Normal”; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:””; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:”Calibri”,”sans-serif”; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:”Times New Roman”; mso-bidi-theme-font:minor-bidi;}     In this article, we will speak more about guidelines that a game developer needs to consider before actually developing the game, helping you create game experiences.   Game development is not as smooth as it may sound. It is a very time consuming task and includes a lot of resources as well. At times you will also feel the difficulty of making directional changes in case you discover midway that your initial ideas are not translating the way you imagined the game experience to be.   Nevertheless, we have put together few important pointers to help you refine your ideas and help breakthrough a few barriers.    Best practice #1: Focus on the Game being a Game   This might sound very obvious. The point being, it is easy to miss. Games need to be enjoyed by the target audience. The game design should be intentionally created to    […] read more